Final Report: Visualizing Sea-level Rise at Puʻuhonua O Hōnaunau National Historic Park with Interactive, Virtual Technology (A Prototype Augmented-Reality Mobile-Phone Application)
Dates
Publication Date
2022-01-21
Citation
Philip Thompson, and Nemanja Komar, 2022-01-21, Final Report: Visualizing Sea-level Rise at Puʻuhonua O Hōnaunau National Historic Park with Interactive, Virtual Technology (A Prototype Augmented-Reality Mobile-Phone Application): .
Summary
The objective of this project was to produce a tool for visualizing the timing and extent of sealevel rise (SLR) impacts that is more more realistic and immersive than standard scientific materials—such as time series or static maps—in order to generate interest, participation, and/ or funding for coastal conservation that is commensurate with the immediacy and scope of impacts to local communities and infrastructure. To demonstrate how modern technology can improve communication and visualization of SLR, we utilized a state-of-the-art augmented reality (AR) platform to show how SLR will evolve under different scenarios in Puʻuhonua O Hōnaunau (PUHO) National Historical Park. Leveraging AR technology, which is now widely available [...]
Summary
The objective of this project was to produce a tool for visualizing the timing and extent of sealevel rise (SLR) impacts that is more more realistic and immersive than standard scientific materials—such as time series or static maps—in order to generate interest, participation, and/ or funding for coastal conservation that is commensurate with the immediacy and scope of impacts to local communities and infrastructure. To demonstrate how modern technology can improve communication and visualization of SLR, we utilized a state-of-the-art augmented reality (AR) platform to show how SLR will evolve under different scenarios in Puʻuhonua O Hōnaunau (PUHO) National Historical Park. Leveraging AR technology, which is now widely available in a majority of modern mobile devices (i.e., smart phones and tablets), we developed a mobile application containing an interactive, virtual 3D model of PUHO with a virtual ocean that rises as the user moves a slider forward in time. Users of the application can place the virtual model of PUHO on any flat surface, which is then observed through the lens of a smart device. The virtual park model remains anchored at the same position and orientation in the real world, giving the illusion that the object is indeed in front of them, allowing the user to examine the object from a bird’s eye perspective, increasing the immersion. The developed application is currently available on the iOS and Google Play app stores.